Warframe runs on absolute potatoes, it always has. If you really want optimal performance, just slam everything onto the lowest (or highest performance) it will go and set your resolution to 720P, there's also the option of having UI elements rendered in native resolution with the game itself being at 720P by using dynamic resolution (which on my machine, gets me 30% more FPS just by itself). Having more compressed files will make the game take less space, but it won't really do jack all for performance (except maybe make loading times worse since that's when the game usually uncompresses all relevant texture files (location, frames, weapons, enemies, objectives etc)). not to mention that heavier compression actually kinda results in a performance loss because the game has to uncompress those files when they're actually being used. The PC version also has compression, it's not special tech, the switch version just uses it more heavily to fit on a mobile device (plus it may lack the higher res textures PC has access to because they're not needed). No? Switch also have more compressed textures, the game on switch is about 12 GB according to this:
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